Thursday, 6 August 2020

1815 Dutch Militia

A key part of the Dutch forces required for the 100 Days campaign are the Dutch militia units. The figures are metal figures I purchased on Ebay. Neither I, or the seller, know the figure manufacturer.

Mystery figures

Unlike the Dutch  regulars, the militia wore a stovepipe shako, so seeing the above figures in blue jackets and white trousers (which according to the Volley and Bayonet campaign guide was the summer uniform the militia should have been wearing during the 100 Days), I figured were ideal for using as militia.

Ready for painting and basing

The figures included two flag bearers. According to most sources the militia didn't officially have flags, but there is speculation that unofficial flags were carried in the field due to their practical value in showing where the center of the unit was in battle. I figured I could paint a pattern similar to the flags shown at War Flags.

De Eerens' 2nd/1st Netherland Brigade

These metal figures are enough to populate two of the five militia stands I need for the Netherlands order of battle. The rest of the stands will use Hat figures from the Waterloo Netherlands Militia and Belgian Infantry set (PSR link here), and converted figures from the HAT Waterloo Dutch Infantry set (PSR link here), and the A Call To Arms Netherlands Infantry 1815 set (PSR link here).

Sunday, 24 May 2020

Generals of the Netherlands 1815

As part of building up the forces needed to conduct the 100 Days campaign, I wanted to start building the force needed for the Army of the Kingdom of the Netherlands. Having stockpiled a number of the various HaT sets required, I figure it would be a straight forward project that I could slowly work on.

The labelled command stands.
The required  V&B ToE for the campaign is given in the V&B Napoleon Returns supplement. An Excel spreadsheet with labels for all the require stands can be downloaded from Keith McNelly's Volley & Bayonet website here. The site is well worth exploring if you play Volley & Bayonet, as it has a number of useful resources. Keith also has a group on Facebook devoted to V&B that also has some useful material, but also a growing membership that seems quit open to sharing idea and information.

HRH The Prince of Orange from the Waterloo 1815 Napoleonic Mounted Line Officers set.

Dutch Divisional Commander from I Corps Anglo-Allied Army. The two figures on the left are from the Italeri French Imperial General Staff set, while the last one is an Eagle Games General mounted on an Esci horse from their 'Scots Greys' set.
 Unfortunately, this project was disrupted by my discovery that I would need significantly more Dutch Militia wearing stovepipe shakoes than I had planned on. My figure needs had been based on the information contained within 'Napoleon Returns' which doesn't quite match up to information contained in other later sources. Additional troops, spare heads, and other sundries have been ordered, but there have been some quite understandable logistical delays of late...

The Eagle games general was originally produced as a generic commander for use in Eagle Games' "Napoleon in Europe" game.
On the plus side, I had the figures I wanted to use for my Dutch Generals, and if I was prepared to do the block painting of the figures, Kat would give me a hand with the detailing work and the horses. This was an offer I happily took up.

II Corps Dutch Divisional Commanders
The astute observer will note that the label placement is a little lumpy on the stands. This is due to me basing the figures before applying the labels. Happily, I will be avoiding that mistake with the rest of the Netherlands army.

Sunday, 10 May 2020

Dedicated Gun Markers for Volley and Bayonet

Before the recent lock down measures, Rhys and I played the Quatre Bras scenario from the V&B 2nd edition rule book. During that game we made use of Risk playing pieces to remind us which stands had dedicated guns.

After painting they received a gloss varnish.
 While the roster sheets provide that information, having a small cannon on the stand is a more obvious reminder.

In V&B terms this represents a French brigade. By adding the marker, I can visually show that it has dedicated guns.
I painted up eighteen guns as I felt that was a reasonable number. The paint job is very basic, but I think suitable for the purpose. 

The Risk pieces received a basic paint job and a brown wash.
Of course, once I had painted the markers I needed a way of storing them. Fortunately, I had an Altoids tin that I had painted previously, but not used, for another project.

Perfect fit, with room for more
The previous project had a Napoleonic French flavour.

Sunday, 12 January 2020

OPFOR Update

Since I figured I was due for another blog update, and I haven't quite sorted out what I was intending to post - I thought that a simple update post showing a couple of recently completed items that are linked by a common theme would be an appropriate filler post.

3d Printed BRDM-2 Us
 First up are two 3d printed BRDM-2Us that I purchased from a seller on Ebay that offers some more unusual vehicle types for sale. While the printing is not of the finest quality, it does produce once painted a reasonable result.

The model itself doesn't the usual upper hull details and additional hatches that are associated with the BRDM-2U, but it will do for now.

Shellhole Scenics Russian Female Radio Operator
 I had purchased some figures from Shellhole Scenics some time ago and decided to start painting a few of them up at the same time I was painting up some other Soviet and Russian figures. This is the radio operator from one of their command packs that also includes a boy runner, a nurse, and a regional commander.

A pair of S and S Models ZPU 23/2 AA guns
One of these guns I had painted up a year or more ago, while the other was only complete in the last couple of months. Currently they don't seem to be on the S and S models website, but I'm sure that an email tro them would quickly determine if they will be available in the future.

Thursday, 2 January 2020

Children of the Tattered King

It has been over a year since my last blog post, but even before then, output had been sporadic over the previous two years.

A tattered yellow King and mustard robed cultists. 
Despite the lack of blog posts I have been active playing games, making models, and painting figures. I just haven't posted anything to the blog - despite taking pictures with the intention of doing so:)

One of the games that I have been playing is a rather fun Steampunk skirmish system called 'In Her Majesty's Name'. Naturally, I have been building various quirky forces in 20mm rather than move to another scale.

Cultists from the Stan Johansen Road Warrior range.
The system allows a great deal of flexibility in creating forces, so I decided to create a force themed as a Hastur cult. One of Hastur's manifestations is 'The King in Yellow', and one of the titles that is used to refer to this manifestation is that of the Tattered King (although it might be more correct to say avatar - however I am no expert on the mythos).

RAFM The King in Yellow figure from their Cthulhu Miniatures - Classic range.
Given the above, I though that a good name for my cult would be 'Children of the Tattered King' as it captures the vibe of the RAFM figure. Originally I was going to paint the cultists yellow, but after the difficulties I encountered painting the king yellow, I felt mustard would work for the rank and file cultists.

A nice mix of weapons - my favorite is the chainsaw.
The Stan Johansen cultists are full of character, and are equipped with a wide range of equipment. I am tempted to order the cultists with  heavy weapons, as they would make a nice addition to the rest of the cult. They are however shorter than the Elhiem Hooded Cultists that I am going to use as high status members of the cult.

A trio of crossbow wielding cultists.
To disguise this issue, I have mounted the Stan Johansen on MDF bases, rather than the washers I have been using for other figures. I haven't completed basing the cultists - they will get a basing similar to that of the RAFM figure.

The figure on the far right may be used as either an engineer or crew for a mechanical construct.

Plenty of gun packing cultists too.
 Another group of Hastur worshipers and generally unpleasant folk are the Tcho-Tcho people. I intend to use GW Night Goblins to represent them as their teeth and size (relative to 20mm figures) match some descriptions of the Tcho-Tcho, and they have a distinct style of clothing.

GW Night Goblin that I am going to use as a Tcho-Tcho.
The Tcho-Tcho are often described as being red skinned, but so far I have gone with a pale skin colour, but I might experiment with some red skin colours to see what they look like.

Monday, 1 October 2018

T-72 with KMT-7 Mine Rollers

Since my last post I have been spending time on projects other than the siege machines I was working on last post. Part of that was due to my normal process of having several projects on the go - so I can work on something as the mood takes me, and partially due to having dropped the box with them in while moving stuff in the garage and the battering rams requiring minor repair before I proceed to undercoating them. Still these things happen.

I have earlier made the Trumpeter T-55 with KMT-5 Mine Rollers using magnets to attach the rollers to the tank hull, (Click here for details) so it seemed a natural progression to add some mine rollers to a T-72.

The completed beast.
 The base T-72 is a Deagostini die cast that has been given a slight repaint and a heavy brown wash,(Click here for further details on the process) while the mine rollers are a very nice Zedval resin conversion kit that I bodged the assembly of.

The very fine wire supports are missing...
 However, I'm not too concerned as the end product, even with my clumsy corner cutting looks good. In large part this is due to the excellent design of the conversion kit. Like all things excellence costs, and the conversion kit was not cheap! I have some more Zedval conversion kits to assemble, and hopefully they will turn out just as well!

More  Soviet engineering goodness!
The other Zedval conversion kits are for what I would describe as being a mine plough attachment set, and a dozer blade attachment. These seem to be the only T-72 engineering conversion kits that I can find - although I'm still hopeful that I will find a conversion kit to make a MTU-72 AVLB from a T-72 hull someday!

Tuesday, 6 February 2018

Siege Machines WIP

This weekend I had planned to build more urban terrain for use in modern era games. Instead I was sidetracked by the very nice Zvezda Siege Machine sets that I had been slowly stockpiling over the last couple of years.

A stockpile of siege equipment.
 The models come from the two  Zvezda sets that are reviewed at PSR here and here. Some of these models were included in a couple of the Zvezda Age of Battles games that pitched Russians in a wooden fortress against Mongols with Siege engines. These games included both sets of siege machines, so I have a combination of 3 lots of set 1, and 2 of set 2. I haven't included the cauldron for boiling oil, as intend to include them if I do a post on the collection of castles I have acquired over the years.

Hollywood style catapults.
I have included in all the photos one of the figures included in the games, a Russian knight from the set reviewed here at PSR. This hopefully gives a good sense of how big these machines are - especially the onagers and the ballistae! I have seen some of these models used with 25/28mm figures, so I wonder if they were designed to be compatible with the Zvezda 'Ring of Rule' series of figures.

Ballistae, based on the standard V&B artillery base.
The ballistae come with a choice of ammunition, a large bolt, or a round ball of presumably stone. I still have to decide on what figures to use as crew. Ideally I would be able to have a generic ancients type who could also pass as a medieval figure! So I need figures that could span roughly two thousand years... or I could permanently assign them to a given army/period:)


Battering Rams with knight for scale.
Suspending the ram from from the ceiling of the wheeled gallery was not fun. I used wire and harsh language on the first one to achieve an indifferent result. On the other one I used a much smarter approach consisting of two main steps: Step 1, Read and follow the assembly instructions, Step 2, Ask my lovely wife to attach the battering ram using thread. Following those two simple steps made assembly of the second ram a breeze!

I also removed around 25mm off the length of the shaft. While I have been told the length of battering ram shaft of a should be in proportion to the weight of the ram's head so the center of gravity will be in a useful place, the original length looked out of proportion, and was going to make the ram difficult to store. So the reduction was made.

Mantlets, loads of mantlets.
Finally I assembled up eight additional mantlets to go with the three I had previously made. I'm not sure I should base these as not doing so will allow greater flexibility across gaming systems. Still having eleven will provide a useful quantity for any game.