|The rules: Simple and Elegant.|
After Steve and I had played our game of Harpoon, we then moved on to the next event of the day - X-Wing - a rather nice game of Space Fighter combat set in the Star Wars universe and using mechanics very similar to the popular Wings of Glory system.
|Five Tie Fighters, the ultimate min/max combo in a 60pt X-Wing game?|
We each had 60 points to spend on our forces. Steve played the Galactic Empire, and took five Tie Fighters with pilots fresh out of the Academy. The rebels lack a cheap fighter option, so I gambled that quality, rather than quantity, would win the day. As such I took two fully optioned Y-Wings, and hoped for the best.
|Behold my fully tooled up pair of Y-Wings!|
|Card and Token bling. Blue tokens are strength points for the Y-Wing shields.|
Taking the fully optioned Y-Wings meant that I had lots of cards to add to my basic stat card for each fighter.
|Movement is simple, just use the stick that matches the maneuver you chose.|
|Photon Torpedoes away!|
|And another 5 points down the drain!|
Photon torpedoes are a quite an expensive item of equipment, which frankly didn't seem to be worth their points cost.
|First blood! A Tie Fighter at 12pts is damaged by a 5pt Photon Torpedo.|
|Note that only one Y-Wing still has any shields...|
|Tie Fighters closing for the kill.|
|And again on the other flank.|
|One Tie Fighter down, but the Y-Wings are taking heavy damage...|
|And then the first Y-Wing is lost - and soon the other will join it...|